OGRE: Optional Components

| OGRE 14.5 Object-Oriented Graphics Rendering Engine

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Optional Components

## Topics
| Bites
| reusable utilities for rapid prototyping
| Bullet
| Bullet-Physics to Ogre connection
| MeshLodGenerator
| Generate Low-poly models from High-poly models automatically.
| Overlay
| Layers which is rendered on top of the 'normal' scene contents.
| Paging
| Render large modular structures.
| Property
| Associate values of arbitrary type with names.
| Python
| Convenience functions for python.
| RTShaderSystem
| Real Time Shader System: enables GPU program generation during the runtime of a process.
| Terrain
| Editable Terrain System with LOD [de2000fast], serialization and Paging support.
| Volume
| Volume Rendering with LOD aimed at terrain

## Detailed Description