OGRE: Member List

| OGRE 14.5 Object-Oriented Graphics Rendering Engine

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Ogre::BspSceneManager Member List

This is the complete list of members for Ogre::BspSceneManager, including all inherited members.

_addDirtyInstanceManager(InstanceManager *dirtyManager) | Ogre::SceneManager |
_applySceneAnimations(void) | Ogre::SceneManager |
_findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters) override | Ogre::BspSceneManager | virtual
_getActiveCompositorChain() const | Ogre::SceneManager | inline
_getAutoParamDataSource() const | Ogre::SceneManager | inline
_getCombinedVisibilityMask(void) const | Ogre::SceneManager |
_getCurrentRenderStage() const | Ogre::SceneManager | inline
_getLightsAffectingFrustum(void) const | Ogre::SceneManager |
_getLightsDirtyCounter(void) const | Ogre::SceneManager | inline
_handleLodEvents() | Ogre::SceneManager |
_injectRenderWithPass(Pass *pass, Renderable *rend, bool shadowDerivation=true, bool doLightIteration=false, const LightList *manualLightList=0) | Ogre::SceneManager |
_issueRenderOp(Renderable *rend, const Pass *pass) | Ogre::SceneManager |
_markGpuParamsDirty(uint16 mask) | Ogre::SceneManager |
_notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack) | Ogre::SceneManager |
_notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager |
_notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager |
_notifyLightsDirty(void) | Ogre::SceneManager |
_notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager |
_notifyObjectDetached(const MovableObject *mov) | Ogre::BspSceneManager |
_notifyObjectMoved(const MovableObject *mov, const Vector3 &pos) | Ogre::BspSceneManager |
_pauseRendering() | Ogre::SceneManager |
_populateLightList(const Vector3 &position, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager |
_populateLightList(const SceneNode *sn, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager | inline
_releaseManualHardwareResources() | Ogre::SceneManager |
_renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager |
_renderScene(Camera *camera, Viewport *vp, bool includeOverlays=true) | Ogre::SceneManager | virtual
_renderVisibleObjects(void) | Ogre::SceneManager |
_restoreManualHardwareResources() | Ogre::SceneManager |
_resumeRendering(RenderContext *context) | Ogre::SceneManager |
_setActiveCompositorChain(CompositorChain *chain) | Ogre::SceneManager | inline
_setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager |
_setPass(const Pass *pass, bool shadowDerivation=true) | Ogre::SceneManager |
_setSkyBox(bool enable, const String &materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |
_setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |
_setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |
_updateSceneGraph(Camera *cam) | Ogre::SceneManager | virtual
addListener(Listener *s) | Ogre::SceneManager |
addLodListener(LodListener *listener) | Ogre::SceneManager |
addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager |
addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager |
addShadowTextureListener(ShadowTextureListener *s) | Ogre::SceneManager |
addSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager |
AnimationIterator typedef | Ogre::SceneManager |
AnimationList typedef | Ogre::AnimationContainer |
BspSceneManager(const String &name) | Ogre::BspSceneManager |
CameraIterator typedef | Ogre::SceneManager |
CameraList typedef | Ogre::SceneManager |
clearSpecialCaseRenderQueues(void) | Ogre::SceneManager |
createAABBQuery(const AxisAlignedBox &box, uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual
createAnimation(const String &name, Real length) override | Ogre::SceneManager | virtual
createAnimationState(const String &animName) | Ogre::SceneManager |
createBillboardChain(const String &name) | Ogre::SceneManager |
createBillboardChain() | Ogre::SceneManager |
createBillboardSet(unsigned int poolSize=20) | Ogre::SceneManager |
createBillboardSet(const String &name, unsigned int poolSize=20) | Ogre::SceneManager |
createCamera(const String &name) | Ogre::SceneManager | virtual
createEntity(const String &entityName, const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |
createEntity(const String &entityName, const MeshPtr &pMesh) | Ogre::SceneManager |
createEntity(const String &meshName) | Ogre::SceneManager |
createEntity(const MeshPtr &pMesh) | Ogre::SceneManager |
createInstancedEntity(const String &materialName, const String &managerName) | Ogre::SceneManager |
createInstanceManager(const String &customName, const String &meshName, const String &groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager |
createIntersectionQuery(uint32 mask=0xFFFFFFFF) override | Ogre::BspSceneManager | virtual
createLight(const String &name) | Ogre::SceneManager | virtual
createLight(const String &name, Light::LightTypes type) | Ogre::SceneManager | inline
createLight() | Ogre::SceneManager | virtual
createLight(Light::LightTypes type) | Ogre::SceneManager | inline
createManualObject(const String &name) | Ogre::SceneManager |
createManualObject() | Ogre::SceneManager |
createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager |
createMovableObject(const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager |
createParticleSystem(const String &name, const String &templateName) | Ogre::SceneManager |
createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |
createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual
createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF) override | Ogre::BspSceneManager | virtual
createRibbonTrail(const String &name) | Ogre::SceneManager |
createRibbonTrail() | Ogre::SceneManager |
createSceneNode(void) | Ogre::SceneManager |
createSceneNode(const String &name) | Ogre::SceneManager |
createSceneNodeImpl(void) override | Ogre::BspSceneManager | virtual
createSceneNodeImpl(const String &name) override | Ogre::BspSceneManager | virtual
createScreenSpaceRect(const String &name, bool includeTextureCoords=false) | Ogre::SceneManager |
createScreenSpaceRect(bool includeTextureCoords=false) | Ogre::SceneManager |
createSphereQuery(const Sphere &sphere, uint32 mask=0xFFFFFFFF) | Ogre::SceneManager | virtual
createStaticGeometry(const String &name) | Ogre::SceneManager |
destroyAllAnimations(void) | Ogre::SceneManager |
destroyAllAnimationStates(void) | Ogre::SceneManager |
destroyAllBillboardChains(void) | Ogre::SceneManager | inline
destroyAllBillboardSets(void) | Ogre::SceneManager | inline
destroyAllCameras(void) | Ogre::SceneManager |
destroyAllEntities(void) | Ogre::SceneManager | inline
destroyAllInstanceManagers(void) | Ogre::SceneManager |
destroyAllLights(void) | Ogre::SceneManager | inlinevirtual
destroyAllManualObjects(void) | Ogre::SceneManager | inline
destroyAllMovableObjects(void) | Ogre::SceneManager |
destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager |
destroyAllParticleSystems(void) | Ogre::SceneManager | inline
destroyAllRibbonTrails(void) | Ogre::SceneManager | inline
destroyAllStaticGeometry(void) | Ogre::SceneManager |
destroyAnimation(const String &name) | Ogre::SceneManager | inline
destroyAnimationState(const String &name) | Ogre::SceneManager |
destroyBillboardChain(MovableObject *obj) | Ogre::SceneManager | inline
destroyBillboardChain(const String &name) | Ogre::SceneManager | inline
destroyBillboardSet(MovableObject *set) | Ogre::SceneManager | inline
destroyBillboardSet(const String &name) | Ogre::SceneManager | inline
destroyCamera(Camera *cam) | Ogre::SceneManager |
destroyCamera(const String &name) | Ogre::SceneManager |
destroyEntity(MovableObject *ent) | Ogre::SceneManager | inline
destroyEntity(const String &name) | Ogre::SceneManager | inline
destroyInstancedEntity(InstancedEntity *instancedEntity) | Ogre::SceneManager |
destroyInstanceManager(const String &name) | Ogre::SceneManager |
destroyInstanceManager(InstanceManager *instanceManager) | Ogre::SceneManager |
destroyLight(const String &name) | Ogre::SceneManager | inlinevirtual
destroyLight(Light *light) | Ogre::SceneManager | inline
destroyManualObject(MovableObject *obj) | Ogre::SceneManager | inline
destroyManualObject(const String &name) | Ogre::SceneManager | inline
destroyMovableObject(const String &name, const String &typeName) | Ogre::SceneManager |
destroyMovableObject(MovableObject *m) | Ogre::SceneManager |
destroyParticleSystem(MovableObject *obj) | Ogre::SceneManager | inline
destroyParticleSystem(const String &name) | Ogre::SceneManager | inline
destroyQuery(SceneQuery *query) | Ogre::SceneManager |
destroyRibbonTrail(MovableObject *obj) | Ogre::SceneManager | inline
destroyRibbonTrail(const String &name) | Ogre::SceneManager | inline
destroySceneNode(SceneNode *sn) | Ogre::SceneManager | virtual
destroySceneNode(const String &name) | Ogre::SceneManager |
destroyStaticGeometry(StaticGeometry *geom) | Ogre::SceneManager |
destroyStaticGeometry(const String &name) | Ogre::SceneManager |
ENTITY_TYPE_MASK enum value | Ogre::SceneManager |
estimateWorldGeometry(const String &filename) override | Ogre::BspSceneManager | virtual
estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) override | Ogre::BspSceneManager | virtual
extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager |
extractMovableObject(const String &name, const String &typeName) | Ogre::SceneManager |
extractMovableObject(MovableObject *m) | Ogre::SceneManager |
FRUSTUM_TYPE_MASK enum value | Ogre::SceneManager |
FX_TYPE_MASK enum value | Ogre::SceneManager |
getAmbientLight(void) const | Ogre::SceneManager |
getAnimation(const String &name) const override | Ogre::SceneManager | virtual
getAnimation(unsigned short index) const override | Ogre::SceneManager | virtual
getAnimationIterator(void) | Ogre::SceneManager | inline
getAnimations() const | Ogre::SceneManager | inline
getAnimationState(const String &animName) const | Ogre::SceneManager |
getAnimationStateIterator(void) | Ogre::SceneManager | inline
getAnimationStates() | Ogre::SceneManager | inline
getBillboardChain(const String &name) const | Ogre::SceneManager |
getBillboardSet(const String &name) const | Ogre::SceneManager |
getCamera(const String &name) const | Ogre::SceneManager |
getCameraIterator(void) | Ogre::SceneManager | inline
getCameraRelativeRendering() const | Ogre::SceneManager | inline
getCameras() const | Ogre::SceneManager | inline
getCurrentViewport(void) const | Ogre::SceneManager | inline
getDebugDrawer() const | Ogre::SceneManager | inline
getDestinationRenderSystem() | Ogre::SceneManager |
getDisplaySceneNodes(void) const | Ogre::SceneManager | inline
getEntity(const String &name) const | Ogre::SceneManager |
getFindVisibleObjects(void) | Ogre::SceneManager | inline
getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inline
getFogColour(void) const | Ogre::SceneManager |
getFogDensity(void) const | Ogre::SceneManager |
getFogEnd(void) const | Ogre::SceneManager |
getFogMode(void) const | Ogre::SceneManager |
getFogStart(void) const | Ogre::SceneManager |
getInstanceManager(const String &managerName) const | Ogre::SceneManager |
getLevel(void) | Ogre::BspSceneManager | inline
getLight(const String &name) const | Ogre::SceneManager | virtual
getLightClippingPlanes(Light *l) | Ogre::SceneManager |
getLightScissorRect(Light *l, const Camera *cam) | Ogre::SceneManager |
getManualObject(const String &name) const | Ogre::SceneManager |
getMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager |
getMovableObjectIterator(const String &typeName) | Ogre::SceneManager |
getMovableObjects(const String &typeName) | Ogre::SceneManager |
getName(void) const | Ogre::SceneManager | inline
getNumAnimations(void) const override | Ogre::SceneManager | inlinevirtual
getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager |
getOption(const String &strKey, void *pDestValue) | Ogre::SceneManager | inlinevirtual
getOptionKeys(StringVector &refKeys) | Ogre::SceneManager | inlinevirtual
getOptionValues(const String &strKey, StringVector &refValueList) | Ogre::SceneManager | inlinevirtual
getParticleSystem(const String &name) const | Ogre::SceneManager |
getQueuedRenderableVisitor(void) const | Ogre::SceneManager | inline
getRenderQueue(void) | Ogre::SceneManager |
getRibbonTrail(const String &name) const | Ogre::SceneManager |
getRootSceneNode(void) | Ogre::SceneManager |
getSceneNode(const String &name, bool throwExceptionIfNotFound=true) const | Ogre::SceneManager |
getScreenSpaceRect(const String &name) const | Ogre::SceneManager |
getShadowCameraSetup() const | Ogre::SceneManager |
getShadowCasterBoundsInfo(const Light *light, size_t iteration=0) const | Ogre::SceneManager |
getShadowCasterRenderBackFaces() const | Ogre::SceneManager | inline
getShadowColour(void) const | Ogre::SceneManager |
getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager |
getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | inline
getShadowFarDistance(void) const | Ogre::SceneManager | inline
getShadowFarDistanceSquared(void) const | Ogre::SceneManager | inline
getShadowIndexBufferSize(void) const | Ogre::SceneManager | inline
getShadowTechnique(void) const | Ogre::SceneManager | inline
getShadowTexture(size_t shadowIndex) | Ogre::SceneManager | inline
getShadowTextureConfigIterator() const | Ogre::SceneManager |
getShadowTextureConfigList() const | Ogre::SceneManager | inline
getShadowTextureCount(void) const | Ogre::SceneManager | inline
getShadowTextureCountPerLightType(Light::LightTypes type) const | Ogre::SceneManager | inline
getShadowTextureSelfShadow(void) const | Ogre::SceneManager | inline
getShadowUseLightClipPlanes() const | Ogre::SceneManager | inline
getShowBoundingBoxes() const | Ogre::SceneManager |
getShowDebugShadows(void) const | Ogre::SceneManager | inline
getSkyBoxGenParameters(void) const | Ogre::SceneManager | inline
getSkyBoxNode(void) const | Ogre::SceneManager | inline
getSkyDomeGenParameters(void) const | Ogre::SceneManager | inline
getSkyDomeNode(void) const | Ogre::SceneManager | inline
getSkyNode(void) const | Ogre::SceneManager | inline
getSkyPlaneGenParameters(void) const | Ogre::SceneManager | inline
getSkyPlaneNode(void) const | Ogre::SceneManager | inline
getSpecialCaseRenderQueueMode(void) | Ogre::SceneManager |
getStaticGeometry(const String &name) const | Ogre::SceneManager |
getStaticGeometryCollection() const | Ogre::SceneManager |
getSuggestedViewpoint(bool random=false) override | Ogre::BspSceneManager | virtual
getTypeName(void) const override | Ogre::BspSceneManager | virtual
getVisibilityMask(void) | Ogre::SceneManager | inline
getVisibleObjectsBoundsInfo(const Camera *cam) const | Ogre::SceneManager |
getWorldGeometryRenderQueue() | Ogre::SceneManager | inline
hasAnimation(const String &name) const override | Ogre::SceneManager | virtual
hasAnimationState(const String &name) const | Ogre::SceneManager |
hasBillboardChain(const String &name) const | Ogre::SceneManager | inline
hasBillboardSet(const String &name) const | Ogre::SceneManager | inline
hasCamera(const String &name) const | Ogre::SceneManager |
hasEntity(const String &name) const | Ogre::SceneManager | inline
hasInstanceManager(const String &managerName) const | Ogre::SceneManager |
hasLight(const String &name) const | Ogre::SceneManager | inlinevirtual
hasManualObject(const String &name) const | Ogre::SceneManager | inline
hasMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager |
hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual
hasParticleSystem(const String &name) const | Ogre::SceneManager | inline
hasPerRenderableLights() | Ogre::SceneManager | inlinestatic
hasRibbonTrail(const String &name) const | Ogre::SceneManager | inline
hasSceneNode(const String &name) const | Ogre::SceneManager | inline
hasScreenSpaceRect(const String &name) const | Ogre::SceneManager | inline
hasStaticGeometry(const String &name) const | Ogre::SceneManager |
IlluminationRenderStage enum name | Ogre::SceneManager |
injectMovableObject(MovableObject *m) | Ogre::SceneManager |
invalidatePerFrameScissorRectCache() | Ogre::SceneManager | virtual
IRS_NONE enum value | Ogre::SceneManager |
IRS_RENDER_RECEIVER_PASS enum value | Ogre::SceneManager |
IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager |
isLateMaterialResolving() const | Ogre::SceneManager | inline
isRenderQueueToBeProcessed(uint8 qid) | Ogre::SceneManager |
isShadowTechniqueAdditive(void) const | Ogre::SceneManager | inline
isShadowTechniqueIntegrated(void) const | Ogre::SceneManager | inline
isShadowTechniqueInUse(void) const | Ogre::SceneManager | inline
isShadowTechniqueModulative(void) const | Ogre::SceneManager | inline
isShadowTechniqueStencilBased(void) const | Ogre::SceneManager | inline
isShadowTechniqueTextureBased(void) const | Ogre::SceneManager | inline
isSkyBoxEnabled(void) const | Ogre::SceneManager | inline
isSkyDomeEnabled(void) const | Ogre::SceneManager | inline
isSkyPlaneEnabled(void) const | Ogre::SceneManager | inline
isSkyRenderingEnabled(void) const | Ogre::SceneManager | inline
LIGHT_TYPE_MASK enum value | Ogre::SceneManager |
manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Affine3 &worldMatrix, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false) | Ogre::SceneManager |
manualRender(Renderable *rend, const Pass *pass, Viewport *vp, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false, bool lightScissoringClipping=true, bool doLightIteration=true, const LightList *manualLightList=0) | Ogre::SceneManager |
MovableObjectIterator typedef | Ogre::SceneManager |
MovableObjectMap typedef | Ogre::SceneManager |
OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager |
prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0) | Ogre::SceneManager | inline
PT_CUBE | Ogre::SceneManager | static
PT_PLANE | Ogre::SceneManager | static
PT_SPHERE | Ogre::SceneManager | static
QueryTypeMask enum name | Ogre::SceneManager |
removeAnimation(const String &name) override | Ogre::SceneManager | virtual
removeListener(Listener *s) | Ogre::SceneManager |
removeLodListener(LodListener *listener) | Ogre::SceneManager |
removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager |
removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager |
removeShadowTextureListener(ShadowTextureListener *s) | Ogre::SceneManager |
removeSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager |
SceneManager(const String &instanceName) | Ogre::SceneManager |
SCRQM_EXCLUDE enum value | Ogre::SceneManager |
SCRQM_INCLUDE enum value | Ogre::SceneManager |
setAmbientLight(const ColourValue &colour) | Ogre::SceneManager |
setCameraRelativeRendering(bool rel) | Ogre::SceneManager | inline
setDisplaySceneNodes(bool display) | Ogre::SceneManager |
setFindVisibleObjects(bool find) | Ogre::SceneManager | inline
setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inline
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001f, Real linearStart=0.0f, Real linearEnd=1.0f) | Ogre::SceneManager |
setLateMaterialResolving(bool isLate) | Ogre::SceneManager | inline
setLevel(const BspLevelPtr &level) | Ogre::BspSceneManager |
setOption(const String &strKey, const void *pValue) | Ogre::SceneManager | inlinevirtual
setQueuedRenderableVisitor(SceneMgrQueuedRenderableVisitor *visitor) | Ogre::SceneManager |
setShadowCameraSetup(const ShadowCameraSetupPtr &shadowSetup) | Ogre::SceneManager |
setShadowCasterRenderBackFaces(bool bf) | Ogre::SceneManager | inline
setShadowColour(const ColourValue &colour) | Ogre::SceneManager |
setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager |
setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inline
setShadowFarDistance(Real distance) | Ogre::SceneManager |
setShadowIndexBufferSize(size_t size) | Ogre::SceneManager |
setShadowTechnique(ShadowTechnique technique) | Ogre::SceneManager |
setShadowTextureCasterMaterial(const MaterialPtr &mat) | Ogre::SceneManager | inline
setShadowTextureCompositor(const String &compositorName, const String &resourceGroup=RGN_DEFAULT) | Ogre::SceneManager | inline
setShadowTextureConfig(size_t shadowIndex, uint16 width, uint16 height, PixelFormat format, uint16 fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | inline
setShadowTextureConfig(size_t shadowIndex, const ShadowTextureConfig &config) | Ogre::SceneManager | inline
setShadowTextureCount(size_t count) | Ogre::SceneManager | inline
setShadowTextureCountPerLightType(Light::LightTypes type, size_t count) | Ogre::SceneManager | inline
setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inline
setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inline
setShadowTextureFSAA(unsigned short fsaa) | Ogre::SceneManager | inline
setShadowTexturePixelFormat(PixelFormat fmt) | Ogre::SceneManager | inline
setShadowTextureReceiverMaterial(const MaterialPtr &mat) | Ogre::SceneManager | inline
setShadowTextureSelfShadow(bool selfShadow) | Ogre::SceneManager |
setShadowTextureSettings(uint16 size, uint16 count, PixelFormat fmt=PF_BYTE_RGBA, uint16 fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | inline
setShadowTextureSize(unsigned short size) | Ogre::SceneManager | inline
setShadowUseInfiniteFarPlane(bool enable) | Ogre::SceneManager | inline
setShadowUseLightClipPlanes(bool enabled) | Ogre::SceneManager | inline
setShowDebugShadows(bool debug) | Ogre::SceneManager | inline
setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |
setSkyBoxEnabled(bool enable) | Ogre::SceneManager | inline
setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |
setSkyDomeEnabled(bool enable) | Ogre::SceneManager | inline
setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |
setSkyPlaneEnabled(bool enable) | Ogre::SceneManager | inline
setSkyRenderingEnabled(bool enable) | Ogre::SceneManager | inline
setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode) | Ogre::SceneManager |
setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline
setVPRTCameras(const std::vector< const Camera * > &cameras) const | Ogre::SceneManager | inline
setWorldGeometry(const String &filename) override | Ogre::BspSceneManager | virtual
setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) override | Ogre::BspSceneManager | virtual
setWorldGeometryRenderQueue(uint8 qid) | Ogre::SceneManager | inline
showBoundingBoxes(bool bShow) | Ogre::SceneManager |
showNodeBoxes(bool show) | Ogre::BspSceneManager |
SpecialCaseRenderQueueMode enum name | Ogre::SceneManager |
STATICGEOMETRY_TYPE_MASK enum value | Ogre::SceneManager |
StaticGeometryMap typedef | Ogre::SceneManager |
updateShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0) | Ogre::SceneManager | virtual
usePerRenderableLights(bool enabled) | Ogre::SceneManager | inlinestatic
USER_TYPE_MASK_LIMIT enum value | Ogre::SceneManager |
WORLD_GEOMETRY_TYPE_MASK enum value | Ogre::SceneManager |
~AnimationContainer() | Ogre::AnimationContainer | inlinevirtual
~BspSceneManager() | Ogre::BspSceneManager |
~SceneManager() | Ogre::SceneManager | virtual