The Synthesis ToolKit in C++ (STK)

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SKINImsg.h
1/*********************************************************/
2/*
3 Definition of SKINI Message Types and Special Symbols
4 Synthesis toolKit Instrument Network Interface
5
6 These symbols should have the form:
7
8 \c __SK_<name>_
9
10 where <name> is the string used in the SKINI stream.
11
12 by Perry R. Cook, 1995--2023.
13*/
14/*********************************************************/
15
16namespace stk {
17
18#define NOPE -32767
19#define YEP 1
20#define SK_DBL -32766
21#define SK_INT -32765
22#define SK_STR -32764
23#define __SK_Exit_ 999
24
25/***** MIDI COMPATIBLE MESSAGES *****/
26/*** (Status bytes for channel=0) ***/
27
28#define __SK_NoteOff_ 128
29#define __SK_NoteOn_ 144
30#define __SK_PolyPressure_ 160
31#define __SK_ControlChange_ 176
32#define __SK_ProgramChange_ 192
33#define __SK_AfterTouch_ 208
34#define __SK_ChannelPressure_ __SK_AfterTouch_
35#define __SK_PitchWheel_ 224
36#define __SK_PitchBend_ __SK_PitchWheel_
37#define __SK_PitchChange_ 49
38
39#define __SK_Clock_ 248
40#define __SK_SongStart_ 250
41#define __SK_Continue_ 251
42#define __SK_SongStop_ 252
43#define __SK_ActiveSensing_ 254
44#define __SK_SystemReset_ 255
45
46#define __SK_Volume_ 7
47#define __SK_ModWheel_ 1
48#define __SK_Modulation_ __SK_ModWheel_
49#define __SK_Breath_ 2
50#define __SK_FootControl_ 4
51#define __SK_Portamento_ 65
52#define __SK_Balance_ 8
53#define __SK_Pan_ 10
54#define __SK_Sustain_ 64
55#define __SK_Damper_ __SK_Sustain_
56#define __SK_Expression_ 11
57
58#define __SK_AfterTouch_Cont_ 128
59#define __SK_ModFrequency_ __SK_Expression_
60
61#define __SK_ProphesyRibbon_ 16
62#define __SK_ProphesyWheelUp_ 2
63#define __SK_ProphesyWheelDown_ 3
64#define __SK_ProphesyPedal_ 18
65#define __SK_ProphesyKnob1_ 21
66#define __SK_ProphesyKnob2_ 22
67
68/*** Instrument Family Specific ***/
69
70#define __SK_NoiseLevel_ __SK_FootControl_
71
72#define __SK_PickPosition_ __SK_FootControl_
73#define __SK_StringDamping_ __SK_Expression_
74#define __SK_StringDetune_ __SK_ModWheel_
75#define __SK_BodySize_ __SK_Breath_
76#define __SK_BowPressure_ __SK_Breath_
77#define __SK_BowPosition_ __SK_PickPosition_
78#define __SK_BowBeta_ __SK_BowPosition_
79
80#define __SK_ReedStiffness_ __SK_Breath_
81#define __SK_ReedRestPos_ __SK_FootControl_
82
83#define __SK_FluteEmbouchure_ __SK_Breath_
84#define __SK_JetDelay_ __SK_FluteEmbouchure_
85
86#define __SK_LipTension_ __SK_Breath_
87#define __SK_SlideLength_ __SK_FootControl_
88
89#define __SK_StrikePosition_ __SK_PickPosition_
90#define __SK_StickHardness_ __SK_Breath_
91
92#define __SK_TrillDepth_ 1051
93#define __SK_TrillSpeed_ 1052
94#define __SK_StrumSpeed_ __SK_TrillSpeed_
95#define __SK_RollSpeed_ __SK_TrillSpeed_
96
97#define __SK_FilterQ_ __SK_Breath_
98#define __SK_FilterFreq_ 1062
99#define __SK_FilterSweepRate_ __SK_FootControl_
100
101#define __SK_ShakerInst_ 1071
102#define __SK_ShakerEnergy_ __SK_Breath_
103#define __SK_ShakerDamping_ __SK_ModFrequency_
104#define __SK_ShakerNumObjects_ __SK_FootControl_
105
106#define __SK_Strumming_ 1090
107#define __SK_NotStrumming_ 1091
108#define __SK_Trilling_ 1092
109#define __SK_NotTrilling_ 1093
110#define __SK_Rolling_ __SK_Strumming_
111#define __SK_NotRolling_ __SK_NotStrumming_
112
113#define __SK_PlayerSkill_ 2001
114#define __SK_Chord_ 2002
115#define __SK_ChordOff_ 2003
116
117#define __SK_SINGER_FilePath_ 3000
118#define __SK_SINGER_Frequency_ 3001
119#define __SK_SINGER_NoteName_ 3002
120#define __SK_SINGER_Shape_ 3003
121#define __SK_SINGER_Glot_ 3004
122#define __SK_SINGER_VoicedUnVoiced_ 3005
123#define __SK_SINGER_Synthesize_ 3006
124#define __SK_SINGER_Silence_ 3007
125#define __SK_SINGER_VibratoAmt_ __SK_ModWheel_
126#define __SK_SINGER_RndVibAmt_ 3008
127#define __SK_SINGER_VibFreq_ __SK_Expression_
128
129} // stk namespace
stk
The STK namespace.
Definition ADSR.h:6

The Synthesis ToolKit in C++ (STK)
©1995--2023 Perry R. Cook and Gary P. Scavone. All Rights Reserved.